![]() added Knifes to table again: stick to its limit! ![]() So it should work with this vs as well now. Updated main script using a different check_approach and also tested this additionally with a (steamless) Deluxe Edition. And all values are now picked up immediately. This version eleminates most/all checks related to either DRM vs and/or (game_internal) player_entity. Revamped the complete table, based on my experience with AC BF. (see also here: ~ this might introduce other issues though.) Reuploading v5.2, as it seems to work "ok" with Standard Edtiion (recent - 2020/04 - Free Uplay release) (I have performed about an hour of testing ~ if you do come across issues, pm me) Updated Teleport table : more stable (no more conflicts with other npcs) and coordinates are now collected almost instantly. if you are using the Steam vs and the table does not work for you, pm me.Īdded 'Stealth' option (not quite what I had in mind, but it does the job.) if you hover/ascend to high(er) altitudes, the camera position does not seem to follow at some point. Also, if you want to report something, please pm me as I will not follow up this thread for a long time. since I finished the game for some time now, I did do extensive testing but obviously things can still get messy. do experiment a bit with the Teleport(er) it takes a bit of practise to get the hang of it. * Teleport & Coordinates (incl teleport, freeroam, cam distance (FOV), Icon Teleport) * Player Status (incl Health, Godmode, Invisible, Notoriety) Assassin’s Creed 2 ~ Deluxe Edition ~ Uplay & Steam vs
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |